This was originally a ctf map but the bugs were mounting up and it was full of disappearing textures and unlit brushes.  So I cut my losses, put "guttering" on to disguise a terminally damaged brush and a bit of rock at one end instead of the red end of the map.  This also meant better fps as the 2800 brushes and open-plan was killing flogging my gpu.
Now just a FFA map and excellent for tricking (so I hear).  NO AAS file, it kept crashing when I tried to make one with a couple of hundred "out of bounds" errors, so bollocks to it.  It's playable so what the hell.

By Dixoft<ReMiX< for the perpetual glory of the Clan <ReMiX< 2004.

www.clanremix.org.uk
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